A downloadable software toy for Windows, macOS, and Linux

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Made for ProcJam 2016, this is a terrain generator with a fluid simulation. The initial terrain is generated with a diamond square algorithm (for the bedrock) and Perlin noise (for the sand). The water erodes the sand, weathering the terrain. Different levels of rain and sunlight affect the water cycle, adding rainwater and evaporating the existing water. Boids flock above the waves.

Press the spacebar to get a new world.


Download NowName your own price

Click download now to get access to the following files:

Ocean_Linux.zip 36 MB
Ocean_Win.zip 34 MB
Ocean_Mac.zip 51 MB


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Nice! Really enjoy your blog, too.